Navigation, Locomotion, and In-game movement are various terms used to describe the basic movements of characters in a video game. This workout expands on what is learned in “Navigations: The Character Forge” class, giving the performer the chance to solidify and master all of the skills necessary to work on a mocap stage performing the In-game movements for video games. This class includes physical character work as well as technical weapon movements, creature performance, footwork and locomotive theory. Excellent for Action Actors, Stunt Performers, Athletes and Creature Performers.
(This is a very physical class. Please inform the instructor of any physical restrictions or persistent injuries before class begins. Safety first.)
Please come ready to move. We will be in a park, so be sure you have water and wear sunscreen!